on mondrian’s and van doesburg’s friendship

it’s refreshing to know that in the 1920s an argument over the use of diagonal lines was sufficient to break off a relationship.

• from an article by simon mawer

i find it a bit scary but also quite hilarious how deeply they were involved with their work back in the days.

Posted January 25th 2010 in with Comments (0)

amazing things will happen

nobody in life gets exactly what they thought they were going to get. but if you work really hard and you’re kind, amazing things will happen.

• conan o’brien on his final episode of the tonight show

Posted January 24th 2010 in with Comments (0)

“to pull a stürzebecher”

dictionary entry

• humble proposal for dictionary entry

i’m sure, this has happened to all designers: you are browsing through a pile at a flea market and suddenly realise you’re holding a book designed by müller-brockmann. (this has happened to me before and hopefully will happen again.) you anxiously take out your wallet, count the bills just to notice it’s very cheap. so you buy it, no questions asked. maybe you even go on and show this new addition to your collection to some friends.

how do you describe what just happened if any combination of “bargain,” “serendipity” and “design history” won’t do the job?

please allow me an interlude.

jörg stürzebecher, a former professor and friend of mine, almost magically attracts these discoveries. equipped with a stunning knowledge of 20th century art and design, he is able to spot objects of historic value almost everywhere—and he is eager to preserve them in his archive.

i always held his ability in high regard. i was even a tiny bit jealous until it started happening to me. my friends were afraid: “simon, you’re gonna end up like jörg stürzebecher with no space left in your office.” and indeed i was! (to some extent, at least.)

so why not give this phenomenon its own proper term since it has already worked for one of tv’s favorites: “to pull a homer.”

let me suggest an addition to a designer’s vocabulary:

“to pull a stürzebecher” or “einen stürzebecher landen”—as you would say in his native tongue. please feel free to use this term whenever you find something of historic value for a very low price or even for free.

now, imagine kramer storming through the door, holding a crouwel poster:
“look, jerry, i pulled a stürzebecher!”

Posted January 19th 2010 in with Comments (0)

kd-lounge depot

kd-lounge depot

• kd-lounge logo designed by bensch lüdiger

since 2006, there has been an ongoing lecture series kd-lounge at the communication design department of the htwg konstanz. design professionals are invited to share their work, knowledge and thoughts with the students. the lectures are organised by students and have gained an amicable following.

now, we are compiling an archive with the talks, starting with this semester and hopefully adding previous ones sometime soon.

it’s my pleasure to introduce to you: the kd-lounge depot.

Posted December 22nd 2009 in and with Comments (0)

criteria for evaluating projects

time+money+interestingness

• a humble suggestion

there is the notion: a client can get a job done fast, cheap and well-made — but he can pick only two. what about designers? what are our options to pick from and what makes a project worthwhile? please allow me to share some thoughts with the class.

in his book “how to be a graphic designer without losing your soul,” adrian shaughnessy establishes criteria for good work:

  1. is the client happy?
  2. is the job profitable?
  3. is the project newsworthy?

i concur with his list, but there is one downside: it’s difficult to apply these criteria to a project that is still ongoing. listening to your heart — or gut, whichever gets more of your attention — is important. however, it’s nice to have more solid indicators. so far, these have worked very well for me:

  1. time — how much time are you spending on the project?
    or to put it this way: how much time is left for anything else?
  2. money — are you getting enough compensation for your work?
    it doesn’t have to be monetary every time. you can get more exposure or work with interesting people for a reduced salary. still, there should be something in it for you.
  3. interestingness — are you getting excited about the project or are you performing mundane tasks?
    (technically, you have to rely on your heart/gut for this one.)

of course, it’ll be great to be able to pick two out of three, as well. but at times, one prevailing factor can be enough to justify working late, earning less money or feeling under-challenged and nevertheless be satisfied.

having said that, if you can’t check off any of those, i suggest panic.

Posted December 19th 2009 in with Comments (0)

Otl Aicher: Designer/Model

 Otl Aicher’s E5 Group: Fritz Querngässer, Otl Aicher, Tomás Gonda, Nick Roericht

• From Thomás Gonda: A Life in Design by Philip B. Meggs

Now isn’t this the greatest designer portrait of all time? Except for Wim Crouwel’s 22nd century space suit, of course.

Posted November 26th 2009 in with Comments (0)

Dark Side of Pink Floyd

Beethoven’s Piano Concerto No. 5 in E-flat

• Beethoven’s Piano Concerto No. 5 in E-flat, record sleeve detail

If you are reminded of the iconic record sleeve for Pink Floyd’s Dark Side of the Moon by Hipgnosis, like I am, you’re about 30 years off target. This one was designed by Alex Steinweiss in the 1940’s while he was working for Columbia Records. One could consider it a precursor or an early inspiration.

Thanks to Holger Jost for digging this up.

Posted November 19th 2009 in with Comments (0)

The Joys of Being an Amateur

Once you stop making errors, you became a professional whose results are stable but rarely surprising. We prefer remaining the amateurs.

• Peter and Johanna Biľak in an interview

Posted October 17th 2009 in with Comments (0)

Making Type Dance

Detail of a poster

• Detail from a poster for a choreography workshop by Peter Biľak

I haven’t seen anything in quite a while that was so elegantly relying only on type to convey the message.

Posted October 11th 2009 in with Comments (0)

Most Treasured Piece of Equipment

Q: What is the most treasured and well used piece of equipment in your studio? A: My head.

• Alan Fletcher’s reply to a question from design students,
taken from An Audience with Alan (2005), spread from Studio Culture

Posted October 10th 2009 in with Comments (0)

 

 

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